Creating for Creators

Foxglow Games is an indie studio in Tokyo making games and tools for creators.

Story-driven

Every project begins with an idea worth telling — whether that’s horror, mystery, or something entirely new.

Atmospheric

Mood and immersion come first, with visuals and sound crafted to pull players deeper in.

Creativity

Game jams and prototypes fuel creativity, letting me test strange mechanics and see what sticks.

Featured Games

Project Doki

Created for the Dokibird Game jam in just 4 days(I didn't find out about the jam until after it started. With no time, but high motivation, I quickly added as many new and experimental features as I could. While not perfectly polished, it has a lot of passion poured into it.
  • Built in Unity with WebGL demo

  • Arc based projectiles

  • All game art made by in house for the first time
  • Made in 4 days

Please Don't Play

Created for the Artists Tavern Game Jam 2026 in a week.The theme was "rage quit", and I was inspired by games such as "There is no game" and "Stanley Parable". Made with no engine, all C++ and emscripten.
  • Built with no engine in Visual Studio(Emscripten build)

  • Each level has a unique twist

  • Made in 1 week

Follow the journey

Foxglow Games is just getting started. From jam entries to full releases, from games to creator tools, I'm building things worth sharing. Come along for the ride.